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Pouch Pitch
Role
Level Designer, Sound Designer
Engine
Unity
Genre
VR/Simulation
Platform
Itch.io
Year
2024
Design Pillars
Immersive Fantasy,
Intuitive Physics,
Arcade Experience
Pouch Pitch is a Virtual Reality bean-tossing game in a fantasy setting. We were tasked to create a game that would fit in a Dwarven carnival, which allowed us to get very creative with the aesthetics of the levels.
I learnt a lot about VR development, and how this medium has both unique requirements and unique opportunities when it comes to creating a play-space for a player.


The thematic levels I designed were the minecart and the tavern levels. I used my analysis of the mechanics and innate sense of creativity to design holes that fit these themes and heightened the player's immersion within the levels.
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